Designing how a design system collaborates
Design systems
01
Design system collaboration lifecycle
Systematising product language
Content design
02
Content design system
Building foundational stability
Foundations & tokens
03
Design foundations overview
Designing for low self-esteem
UX research
04
Probe kit for self-esteem research
Portable.
Product design
05
Portable — transparent game design
Typographic kitchen
Exhibition
06
Typographic kitchen — exhibition at Fanfare
Tune
Graphic design
07
Tune — editorial pamphlet
Flow
Creative book
08
Flow — creative book
Emily Howkins Lange

Product designer in Copenhagen, specialising in design systems and UI. I focus on the structures that let quality scale — governance, component architecture, and the processes that hold everything together.

Background in UX research and interaction design. Experienced in stakeholder management, facilitation, and leading design across teams. Half Danish, half English — bilingual with a sharp eye for language.

emilyhowkinslange@gmail.com
+45 61 67 78 89
Bilingual DK/GB
LinkedIn · Portfolio
View / Download CV
Work
Product Designer, Design Systems
2022 – Present
Visma e-conomic
Owning and evolving the design system — component architecture, documentation, governance, and cross-team alignment. Driving consistency and quality across product teams.
UX Project Lead
2022
Design Matters
Led design, testing, and QA for Design Matters Plus. Curated content and shaped the end-to-end user experience of the platform.
Freelance Web Designer
2019 – 2021
Designed and built websites in WordPress — from client briefing and scoping through to design and implementation.
Graphic Designer
2020 – 2021
ClickLearn
Created visual assets for conferences, webinars, video, and social media channels.
Student Consultant
2019
Digital Sprint
Month-long design sprint for the Danish Veterinary and Food Administration (Fødevarestyrelsen), delivering rapid digital solutions.
Concept Developer
2017
Copenhagen Creators
Design research, concept development, and low-fidelity prototyping for an app and game studio.
Education
MSc in Digital Design & Interactive Technologies
IT University of Copenhagen
2019 – 2021
BSc in Digital Media & Design
IT University of Copenhagen
2016 – 2019
Economics & Business Administration (Electives)
Copenhagen Business School (CBS)
Autumn 2018
Computational Media (Exchange)
Georgia Institute of Technology (GA, USA)
Spring 2018
Certificates
Subatomic: The Complete Guide to Design Tokens
Spring 2026
Brad Frost
Graphic Design
Autumn 2021
Krabbesholm Højskole
Six-month programme focused on core visual design principles — typography, layout, colour — and tackling complex design challenges across disciplines.
JavaScript Bootcamp
Summer 2019
Barcelona Code School
Intensive two-week course covering JavaScript fundamentals and hands-on application building.
Skills
Design systems Component architecture Governance Cross-team alignment Content design UX writing UX/UI design Documentation Workshop facilitation Accessibility
Tools
Figma Storybook HTML & CSS Jira Github Airtable Dovetail Adobe Suite
Volunteering
Design Matters
Design conference
Sep 2018
designmatters.io ↗
CPH:DOX
Copenhagen documentary festival
2017
cphdox.dk ↗